The new League of Legends TCG from Riot Games, Riftbound, has arrived. It wasn’t long after first set, Origins, was in the hands of eager fans worldwide, that the first details for set 2, Spiritforged, were revealed. Now, Spiritforged is here too; let’s check out all of the cards in Riftbound set 2!
Table of Contents
ToggleRiftbound: Spiritforged Card Gallery
The cards in Riftbound: Spiritforged have the set code SFD. You can find this on the bottom left of each card, alongside the card number. The card number shows us that there will be 221 cards in the Spiritforged set, not including “Overnumber” cards. Overnumber cards begin at 222, and are secret, alternate art cards with special treatments, which will be the most highly sought after cards in the set. Overnumbers are numbered up to 251, meaning that overall, there are 251 cards (not including alternate art variants with signatures, for example) in the Spiritforged set, and here they are:
![Riftbound Spell: Against the Odds. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a friendly unit at a battlefield +2 [S] this turn for each enemy unit there.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4c4ab0c838854ccd5d5399a045835876450287e8-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Armed Assailant. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1debdef1d45f7b2a452951db39674aeb01a8dc2b-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Blood Rush. [Action] (Play on your turn or in showdowns.)
[Repeat] [1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [Assault 2]. (+2 [S] while it's an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/931b77b9ab56c3abc85686be4d2452c450f9b3e0-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Bushwhack. [Hidden] (Hide now for [A] to react with later for [0].)
Friendly units enter ready this turn. Play a Gold gear token exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f728959ad6d4ee6c507310000c3c9e02c0772a16-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)


![Riftbound Unit: Gem Jammer. When you play me, give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9f487e8a76e6e6b9f2e32de0c9c147be42f49e59-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sentinel Adept. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/94e213b77131d9a67e51743a35fc5dff80fd79ec-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Serrated Dirk. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9498c8146745124fc45a7b55184854a9c9da21f5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Void Drone. I cost [2] less to play from anywhere other than your hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/589dde45bc610eb83bc808803e4becf8a6d2da84-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Angle Shot. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/757d507b684e55e333bac0ecdf2ec9ff3ad6045c-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Battering Ram. I cost [1] less for each card you've played this turn, to a minimum of [1].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5661f07778201b236b014a6078003cde9af57cdd-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Blast Corps Cadet. You may pay [1][C] as an additional cost to play me.
When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9efe5a8322a90822650ff18578cd5e1a8561fac5-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)


![Riftbound Gear: Recurve Bow. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/763604237b4b59df5df98f61528be2233b850dd5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Sudden Storm. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. If it's attacking, deal 4 to it instead.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ba3e8c3e95137a289dbdec88e96e5c5a9a45f2c7-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Assembly Rig. [1][C], Recycle a unit from your trash, [T]: Play a 3 [S] Mech unit token to your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/40ae6f61f1a0b5d65d91e3bb3fd2a0dad9148208-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8fa3f1fe63392c4744152d98ff781497a4d17b74-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9019c449004f246de6607bf1829f4f3cabcda200-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ferrous Forerunner. [Deathknell] — Play two 3 [S] Mech unit tokens to your base. (When I die, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b2873a352c0158a677255894cec458d1c17709f7-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Long Sword. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/48d798bf93afd1ef139dcafc6cd8705742b93169-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Piercing Light. [Repeat] [2][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7fb3283b11fb8e5b5b08f9ead9b98c695b75bff0-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rell, Magnetic. Tank (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8aa1a9cf0a91a9ab601d5e5d42a438d4217eddd7-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rengar, Pouncing. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Assault 2] (+2 [S] while I'm an attacker.)
I can be played to a battlefield you're attacking.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e24eb3fb835c4762479da5608b018785ef22e02c-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rumble, Hotheaded. Your Mechs each have [Assault]. (+1 [S] while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e211311ecb1475e87d3d94eba4a6774b4e900091-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rumble, Hotheaded. Your Mechs each have [Assault]. (+1 [S] while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/dfeef09dacae683e39013902d77b3398fdcd5db8-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Lucian, Gunslinger. [Assault] (+1 [S] while I'm an attacker.)
When I attack, deal damage equal to my [Assault] to an enemy unit here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2dfb106d7c85235436d25261195a638e2ab15092-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Lucian, Gunslinger. [Assault] (+1 [S] while I'm an attacker.)
When I attack, deal damage equal to my [Assault] to an enemy unit here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3982de5a4aee53471ca589179f5cf8617169fb52-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rek'Sai, Breacher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault] (+1 [S] while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [Accelerate].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/999e2d25ea32da971e7b99b6e75558286c17949e-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rek'Sai, Breacher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault] (+1 [S] while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [Accelerate].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8ef898e761ab44c43cb1cba11109a02d9cb5ce10-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Skyfall of Areion. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bea8390beb651502413cf644319c8ca6a8db1102-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Desert's Call. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Play a 2 [S] Sand Soldier unit token.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b38ab6c02238b5a8e456cdad9b5108bb30e718bc-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Doran's Shield. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/49a24d4c6d770ed233c4a69bf8d87385bfc997d8-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Feral Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit +2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f07842b38914f6bc73235fe07788a3fce89b4785-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Lonely Poro. [Deathknell] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f5ab933035b7a6d6bb1d35c10c13f58c7fbf3398-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Navori Scout. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/038625518f5b46f5217d300d9dc9fbf507c4ae09-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ribbon Dancer. When I move to a battlefield, give another friendly unit +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/92550ab70647046115133c7547423bcf308906f6-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Thwonk!. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking unit. (It doesn't deal combat damage this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c414fdba5e47db294b8364a07f1258bc3e204c51-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Brutalizer. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3a0de7eec3de501f79f33c09b43c7fe42721d10d-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Emperor's Divide. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield to their base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/80f367f06549d597c7b5a77be73eb647eab34f59-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Not So Fast. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e576fefdce72ad862a7e374bf8c0fd509f359da9-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Poro Snax. When you play this, draw 1.
[1][C], [T], Kill this: Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8caaa64513b5ba57d676c7b2b9ee64af61711539-744x1039.png?auto=format&fit=fill&q=80&w=352)



![Riftbound Unit: Azir, Ascendant. [C]: [Action] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3c42c02f6ebd2e4d4a640c2c6ac081231439888e-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Azir, Ascendant. [C]: [Action] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3a0859ca50e71c69b22e4dab93e840b6d30e3d50-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Guardian Angel. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d09a797345659a1853d6d12910cf3c634990ea0c-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Heart of Dark Ice. [T]: Give a unit +3 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/73d8251c3bd8f7cd77010e9628515cd7fa462386-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Janna, Savior. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/191f04059bbfd69dfe63d36010586597bb3549b2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3d425589c74dbff818fa09db134fdd8bb7136420-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1d2eae793e415c5f53d7b11c335b5f0ed08c2086-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Needlessly Large Yordle. [Shield 5] (+5 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
I cost [2][C] less for each point you scored from holding this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/952dcaf9fd4b5f3e8592d140c11d792175597da1-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Sterak's Gage. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/df16e6b668fc6771ff657512deba1bf48363e23a-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fe05fa55781f8036f8bfc9c10bba94326a0c8cc9-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cef4f73541e0623b4024b483d141d0396f1dddcb-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Gear: Svellsongur. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)
As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bc254398dfb5db217327b56862011a2fd6020789-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Tianna Crownguard. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
While I'm at a battlefield, opponents can't score points.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2a1876aeedae7310409d0eaaf453507188b0c82b-744x1039.png?auto=format&fit=fill&q=80&w=352)



![Riftbound Gear: Cloth Armor. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fe02bf01609ff2e6cc6fa8fbd578fd596ab5cb84-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Forecaster. Your Mechs have [Vision]. (When you play us, look at the top card of your Main Deck. You may recycle it.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3f58f0c58503e4f8caecb7ea7f77b478a1e92961-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Frigid Touch. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit -2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1caaf42d4cc12ab9acc57dc8c572448f8d8dd34d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Frostcoat Cub. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, give a unit -2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0b5f1f6ed65e070d2878b8aa21fd95e43688fc1d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Gearhead. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Each Equipment attached to me gives double its base Might bonus.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/355b97bf135b8c60afabca7e4c6ecbf1aa25b4d9-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Wages of Pain. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/aef5c891bd6f7cbc3a97b1e01688868316599929-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Breakneck Mech. Your Mechs have [Deflect] and [Ganking]. (Opponents must pay [A] to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8564fc233cfcb4fc774ac4bc4ee72085d7586163-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Experimental Hexplate. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/940a5e9796d4ac10a238d9b2612545c04bd9a570-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Pickpocket. When you play me, you may kill a gear with Energy cost no more than [1]. If you do, play a Gold gear token exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ebf54af997e53079e1a476feb0411d1791b20f7e-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Prize of Progress. When you use an activated ability of a gear, give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c08f0b6ed24415e6a440a17931c7e2a2db3ab2cc-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Production Surge. This costs [2] less if you control a Mech.
Play a 3 [S] Mech unit token to your base.
Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/78783854dd9372138e599affbe96a269d8908c29-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Rocket Barrage. [Repeat] [4][C] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
- Deal 4 to a unit in a base.
- Kill a gear.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0378f9adf9df08fed264fdd217ce0e94c3f611cb-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Temporal Portal. [A], [T]: Give the next spell you play this turn [Repeat] equal to its cost. (You may pay the additional cost to repeat the spell's effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a6b8167486d552cc41d10cb9321bae4cef338fa7-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Bellows Breath. [Action] (Play on your turn or in showdowns.)
[Repeat] [1][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f0ae1c4bb788f6fadc251c9d9b36f3f92eef4c56-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3e040f7b7ca16009a2558674a911b8cc93122ba3-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/83da64e39d838d2fee68c319c03fbff0d4c7035f-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Hextech Anomaly. [T]: [Reaction] — Pay any amount of [A] to [Add] that much Energy. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/32a46943778755e2b6210e5adb4507780f08e2c8-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b508fa4e52ebbd5f66e1fc7df28cfb70acdfe1f5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f33c4ea9010ea5f440d4470554845c0ecae2c893-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/22af72b06cb92d4a0078dddfb87cc9c21c92231d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: World Atlas. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7b8d96e128c19c5ff368119a60759cffa644e942-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Premonition. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 3.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/20ad2f42bcf9a0402e2a0d5a21d55eacee9ecf35-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point.
Use my abilities only while I'm at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/be8f7e08562c076e8947aafc3ecd202051d17c02-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point.
Use my abilities only while I'm at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b2b269d8ec274f3869ba42982f5710b160c4c43f-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6528aa0656cac59ff7299bc8bdac371238038080-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1acbb906fba20f4e5d60f7a82566ca9a19e1a6ea-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: The Zero Drive. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)
[3][C], Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cc80cbfa1a64ad22dc5f7df870e9206f6938f7f5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Buhru Captain. When you play me, you may draw 1 or buff me. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9f5186bd42c23f75ea84186aa2cb945cc02a222e-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Combat Chef. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/dffa05408c0b53f62dfbb9452986342ff2d4352d-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)


![Riftbound Gear: Doran's Blade. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/53fc0c307c83871c9755a496764ef7d6aa11f510-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Punch First. [Action] (Play on your turn or in showdowns.)
Give a unit +5 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d124efad90ff61d4ac29ee69fe71e48a7cd6ece2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0ef7f1de2bc7845f5e3dace1634c6c58a8765452-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Veteran Poro. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/54b8aa5aa80e74e0c545d4c484353c5b9e78bdfc-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yordle Explorer. When you play a card with Power cost [A][A] or more, draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/556b20c8c605545f13a8990dca36586a287ebb29-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/76aeda6bf59acee92b512f4a0272892673cfce90-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Hexdrinker. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e7fdd555cbf9ef8c4ff8bd3ba38d187842de563d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jaull-Fish. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I cost [2] less for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/56a31630910179a1fb2f2ddf3e6e5c9627bddf5e-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Petricite Monument. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
Friendly units have [Deflect]. (Opponents must pay [A] to choose them with a spell or ability.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c994dcefe24e00f8033bc31327bf7dbe4a8703d1-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Show of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d04ac6687931018fd68368c65cc024155867cab4-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Warmog's Armor. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0d680867670dd75a66a632cd6f044a7f7e39b42b-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Akshan, Mischievous. [Weaponmaster]
You may pay [C][C] as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f9e79f88463c1d516b9f1b053661937676e0e1f4-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)


![Riftbound Spell: Here to Help. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
You may play a unit from hand to a battlefield you control, reducing its cost by [3].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6daa8caf27f76f2b0bce189fb9df196129582afa-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Kato the Arm. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I move to a battlefield, give a friendly unit my keywords and +[S] equal to my Might this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f4ea4f2f5169a3813d9eb7f0d3d2f41bdddebfc7-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bc192b6e22e7a277c53f035809c59db4548a0fd5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e05478b8081b3694a795ab0308b1e2c2a7748715-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Marching Orders. [Action] (Play on your turn or in showdowns.)
[Repeat] [3] (You may pay the additional cost to repeat this spell's effect.)
Choose a friendly unit anywhere and an enemy unit at a battlefield. They deal damage equal to their Mights to each other.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b553f8e16e0ff1aaa57f74121e68954fbe45a07b-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Trinity Force. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e8b64985389e5792afc2a2fe0dc23ae7590d7709-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0e8efd9af74b65170e04eed45844e6d7e2c4d70b-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Ancient Henge. [T]: [Reaction] — Pay any amount of Energy to [Add] that much [A]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c7c260b77b4174a61aed6243ed90f76594102193-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Boneshiver. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c3e4d8c3f3975a7429428ac90e5ebcffa1f8e5a9-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e63ab3370a6e4ce4baddfba12ab92468f6cc9541-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a5796125bdb0af8ceb60cd0c5c273c6417e0f7da-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bd3f242c9ca59cfc2d7dc5b146877c66bb310bb7-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/484adbe28bafadf0ac37d7787c916013bd106793-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Called Shot. [Action] (Play on your turn or in showdowns.)
[Repeat] [C] (You may pay the additional cost to repeat this spell's effect.)
Look at the top 2 cards of your Main Deck. Draw one and recycle the other.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/08b859c0e21eba5a033f480702bcdd1045f6294b-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Doran's Ring. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/054df5a11967b768430a2f763e1b5d4dbbac3b50-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Fae Porter. When I move to a battlefield, you may pay [C] to move a unit you control to the same battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4d233b11d4efb2652d7ede556dd9f730903cdba9-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Master Bingwen. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/52c7f0fe49f24c29cb797613444f86a810292ec2-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Temptation. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Move an enemy unit to a location where there's a unit with the same controller.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4d5075a540ff5e4a2daec598cb6400fbb6570673-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Ancient Warmonger. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I have [Assault] equal to the number of enemy units here. (+1 [S] while I'm an attacker for each instance of Assault.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8ba05afcfbe6901fb4bdb736d5e61656a551f668-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Boots of Swiftness. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a8a8e977f7427227adac69b5d2db07f643d0df09-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Cull. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/885ee56a4153b4f9fd064e9d24c9d55400e1291f-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Factory Recall. [Action] (Play on your turn or in showdowns.)
Return a gear to its owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/86bd2be6d0750e3444355bce229f83930825e968-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Hard Bargain. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays [2].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2b09887a6e0d2f109aefea62ca6744488794c233-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f50d32a202375bf09781ae578db107abe84937e0-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Windsinger. Hidden (Hide now for [A] to react with later for [0].)
When you play me, you may return another unit at a battlefield with 3 [S] or less to its owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e47c9a3956f8fbb77daa5fdb2ee433dd1772f247-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Edge of Night. [Hidden] (Hide now for [A] to react with later for [0].)
When you play this from face down, attach it to a unit you control here.
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b3e385162bf3566618bb58b7a866eef846beefba-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Fizz, Trickster. When you play me, you may play a spell from your trash with Energy cost no more than [3], ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6d1c6615fb6ef5fb520a35b2ce76f8feee9167dc-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/03b9d73a7ef02447d7f4b67381a76616249061cc-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/08419c2b5b7aa7e5f63854e324d5dabe0b5997a2-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Sivir, Mercenary. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
If you've spent at least [A][A] this turn, I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cb07b4adc6e301fae973ab13156028390facbad2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sivir, Mercenary. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
If you've spent at least [A][A] this turn, I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6c0eeb81da597528625d458cb4c560298b5bea50-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Spirit Wheel. When you choose a friendly unit, you may pay [1] and exhaust this to draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d83d994e6dc7949eb783da16f4bbdb64342a8dfb-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Switcheroo. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a4338f495feff5eee46d5349b5fded5e35e76176-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Vex, Cheerless. While I'm in combat, friendly spells cost [1][A] less to a minimum of [1], and enemy spells cost [1][A] more.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e9025578c7b5845a1a9c9a83e045bcbe71a76e71-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Unit: Draven, Audacious. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
The first time I win a combat each turn, you score 1 point.
When I die in combat, choose an opponent. They score 1 point.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8247622cbe90eadada8d0660ea31d146b1207a87-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Draven, Audacious. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
The first time I win a combat each turn, you score 1 point.
When I die in combat, choose an opponent. They score 1 point.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2b2c2a20cd22c8799b211dd4d7f95c95a8be33ea-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ezreal, Prodigy. When you play me, discard 1, then draw 2.
Optional additional costs you pay cost [1] or [A] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b48d6242ceb84c3eae7109317d51efaf1e56c9c3-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ezreal, Prodigy. When you play me, discard 1, then draw 2.
Optional additional costs you pay cost [1] or [A] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b371832f41cd8b15cd4f29828081dd030c48d7ac-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Last Rites. [Equip] — [C], Recycle 2 cards from your trash (Pay the cost: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6cfab85030bff454262794e4fa12f11b5dc45a74-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Bonds of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give two friendly units each +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/344034c00d9fad558e98a64efab0310ad4bac37c-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Eye of the Herald. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fc3e26e0e4ff94de360f1163c41641daf81c1900-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Guards!. [Hidden] (Hide now for [A] to react with later for [0].)
Play a 2 [S] Sand Soldier unit token. You may pay [C] to ready it.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1dc4fef81d018c6cf14f0344b51ebcdec968aab9-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Honest Broker. [Deathknell] — Play a Gold gear token exhausted. (When I die, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b3cc9bb93888f6f276f674baa16a0e53c724ae99-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Laurent Duelist. [Assault 2] (+2 [S] while I'm an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7b3410a1d9ee175c4853453798bcd5f09d2e217c-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Royal Guard. When you play me, play a 2 [S] Sand Soldier unit token here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/919d79a3f5a38c78476e6414a898a0dc7b385629-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sandshifter. When you play me, kill an enemy unit with 3 [S] or less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/57f72b30862074bb5d1f302e86ee3cec024cd980-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Trusty Ramhound. While you have another unit here, I have +1 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0bd3f82ebe45a4dc09204582d06900916e6c0480-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: B.F. Sword. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/97cd20e414c7282abb18cf7691eb1a5a2435af90-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Blood Money. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 [S] or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two Gold gear tokens exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0062fe2a96fc94bd8d85c01607a48e8619ed4e20-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[S] equal to its Might to another friendly unit this turn. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/695304200c6fd3b287bd319ac564d31936b23d66-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Drag Under. [Action] (Play on your turn or in showdowns.)
I cost [2] less to play from anywhere other than your hand.
Kill a unit at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2400881960412ada4c1d1066105f206b02f8998a-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Glasc Mixologist. [Deathknell] — You may play a unit with cost no more than [3] and no more than [A] from your trash, ignoring its cost. (When I die, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e7422fee71796aa61f8d9691d07654b901fc20f2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Rally the Troops. [Action] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 [S] buff.)
Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/952476dd51338ff97774946ded134a2072b2e6c9-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Unsung Hero. [Deathknell] — If I was [Mighty], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2a227ef7494af6409000c13c4f3d1094cec3a3a8-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Vanguard Armory. [T]: Play three 1 [S] Recruit unit tokens. (You may play them to different locations.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4f4d735ff77ea599307e142196338d438fcedc05-744x1039.png?auto=format&fit=fill&q=80&w=352)





![Riftbound Gear: Sacred Shears. [Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/af1069aef68d413127dfa84e4e96b8d66a8720ca-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Unit: Undertitan. When you play me, give your other units +2 [S] this turn.
As I'm revealed from your deck, [Add] [2].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/aa3bd795a1fa015b42bf64a2d588f527342c2a15-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Xin Zhao, Vigilant. [Tank] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ec694ac53a49fd4419434cb144daaaf0f38da574-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Azir, Sovereign. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/088970936fc800bd2c4b36636734e16c83e1c8f9-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Azir, Sovereign. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/62c75543213df186d3f05236fda6abe8992c948e-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Blade of the Ruined King. [Equip] — [C], Kill a friendly unit (Pay the cost: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/26ab126258a15afd380c313e973f7469808ce55f-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Corina Veraza. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, play three 1 [S] Recruit unit tokens here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6b0f55aee4b4f9d0074c808e0fff00dcb7e35377-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Fiora, Worthy. When a unit you control becomes [Mighty], you may pay [C] to ready it. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7339e76b7796242a15e97cfddbe04c32d5a05063-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Fiora, Worthy. When a unit you control becomes [Mighty], you may pay [C] to ready it. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e38428b921717edf676bd7f9628fc61b1355814c-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Mechanized Menace. Your Mechs have [Shield]. (+1 [S] while they're defenders.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f311115e4c527ce82010596ce462d4050a9201b2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Danger Zone. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [1][C] (You may pay the additional cost to repeat this spell's effect.)
Give your Mechs +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c4652150ba885dd346b8f3622fd0e4ada7cf767f-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Purifier. Your Equipment each give [Assault]. (+1 [S] while equipped unit is an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/450cfb71b8890904d48b37a24bbdc78f8d849614-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Relentless Pursuit. [Action] (Play on your turn or in showdowns.)
Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base."](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/48754730486abefdb56221d0760b9c963aae7c09-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Spinning Axe. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)
[Temporary] (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e4e0328034e605d000e23ac5e820d233f0e3b520-744x1039.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Spell: Void Rush. Reveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by [2]. Draw any you did not play this way.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ce606f096ae76485cd8dd3cc337629b510f0d1e7-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Fire Below the Mountain. [T]: [Reaction] — [Add] [A]. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ed58d654034d545e54c85d836f3a6552772dd75b-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Forgefire Cape. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9bc49433a6ec5a8f4f1b44351094523d51b6bc11-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Rabadon's Deathcrown. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e93d11bdae446762b1932f0327d2ffe489fa4481-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Shurelya's Requiem. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)
When you play this, ready your units.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6f2f7175e61486859d7f5da804e41733d66b2254-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Grandmaster at Arms. [1], [T]: Attach a detached Equipment you control to a unit you control.
[T]: Attach an attached Equipment you control to a unit you control.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c6ddf49d7249bc8ac194fd9b194bfcb8857a4466-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Counter Strike. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7c643b3da9a78518b1b92e3eeb0078b88d82bf79-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Blade Dancer. When you choose a friendly unit, you may exhaust me and pay [A] to ready it.
When you conquer, you may pay [1] to ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/656ef2d1724b818e9e737ec5dcce923de067a316-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Defiant Dance. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn and another unit -2 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6f5bc5c9e321830337998a2b85e4fec3cd8251c9-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Emperor of the Sands. Your Sand Soldiers have [Weaponmaster].
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0472274c49f6540858758ebf9bd2f107a601541a-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Arise!. Play a 2 [S] Sand Soldier unit token for each Equipment you control. Then ready two of them.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/346f4698fea2878dde88470c1793047140c981e3-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Prodigal Explorer. [T]: [Reaction] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d0e143d9edbc14971b2a7b463b3c25b2b6a0c098-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Arcane Shift. [Action] (Play on your turn or in showdowns.)
Banish a friendly unit, then its owner plays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a5d1d26dee01db24f32a1432639478753d22aa92-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Chem-Baroness. When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score is within 3 points of the Victory Score, your Gold [ADD] an additional [1].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4bd289c281ad64229061ff909abf88c12a574833-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Hostile Takeover. [Hidden] (Hide now for [A] to react with later for [0].)
Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.)
Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/56651a87166df7108ce9f945bd71390d4926770a-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Legend: Grand Duelist. When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/37064aa79c13316b5dd28f0a2b054821a43f6650-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Spell: Riposte. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit and a spell. Counter that spell and give that unit +[S] equal to that spell's Energy cost this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/07af52eada661904b467ca118c2715435f0a3b00-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Battlefield: Emperor's Dais. When you conquer here, you may pay [1] and return a unit you control here to its owner's hand. If you do, play a 2 [S] Sand Soldier unit token here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c1ea4f6f58a62fc2b62647aa3459109e3d10297a-1039x744.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Battlefield: Forge of the Fluft. While you control this battlefield, friendly legends have "[T]: Attach an Equipment you control to a unit you control."](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6ad10353e7fc1337d8cc79086f8eaac1c75f5598-1039x744.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Battlefield: Hall of Legends. When you conquer here, you may pay [1] to ready your legend.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3b6438877bd2bd95e7a3a8921ddf6bca26d3fd95-1039x744.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Battlefield: Marai Spire. While you control this battlefield, friendly [Repeat] costs cost [1] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ff64dcbac9b392d4f6930a7359114aa68aa14ebe-1039x744.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Battlefield: Ornn's Forge. While you control this battlefield, the first friendly non-token gear played each turn costs [1] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e228948bc7a6d8ee858fbc0bed3d93a53f467097-1039x744.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Battlefield: Power Nexus. When you hold here, you may pay [A][A][A][A] to score 1 point.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/653db9a5f2aead0191c8d61da3d1876fb894b545-1039x744.png?auto=format&fit=fill&q=80&w=352)



![Riftbound Battlefield: Sunken Temple. When you conquer here with one or more [Mighty] units, you may pay [1] to draw 1. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/06f6d17929d19000006cf281d013ecbe1543af0e-1039x744.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Battlefield: Treasure Hoard. When you conquer here, you may pay [1] to play a Gold gear token exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cb39bf9f8c30d1ed756ba1b83c975a89d3635159-1039x744.png?auto=format&fit=fill&q=80&w=352)

![Riftbound Gear: Seal of Rage. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/669d4dd94cf2d88ad58333c13a98cca2014e71aa-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6f8caecc98cb5dae1b818677ef5baaaa4a5f7cb2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/75f9eac062e43105ee602b6050fe230fb8d2dce5-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/40454a8534f7c9444bafd000ffbfc0e5bcc847f0-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e064a9017b5d6bf0e18c4452acfca4ed8c279657-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Seal of Focus. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8b6bb0da7d3b37dad51148b7914e7d2b840b6482-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d4c332e90c97e5e70b996598cd4a0f731b77fdef-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/608f786c30a7e80db87d3c2d45bc0c26b0840c5e-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)


![Riftbound Gear: Seal of Insight. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/eb4559c507f09cabc3735973a1b20d83688d2f9d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7f0962b840d228ad551fb9334fe9bdf76d209e7d-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5e31f0ea037604aa531d84c1d56d26f255210b7c-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Seal of Strength. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/dd5c24995d5c6d327b5101da3d6426f1a75a49ef-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sett, Brawler. When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Spend my buff: Give me +4 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a13d5473e205cb9dd8123895c58ed6ac8f19e814-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Sett, Brawler. When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Spend my buff: Give me +4 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ea35315d12a86cff8e37fa716c92dc76d9edceb8-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0bb6fd6e7d1e6fefeeccc82059bdae2eaa000730-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8b190a0e419af24797408f0df4c17b48e8d86e5f-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Seal of Discord. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9263b8f36725a4cec320c1049608824ae72f6237-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/74021c17acc45cf743609a825490a0e6dd7466b5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Yasuo, Windrider. [Ganking] (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/40575a59f02c431223ef484edabdf7bd8cb28381-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Darius, Executioner. [Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4f550f321dce06bb09bb47682d5bf2981280ea16-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Darius, Executioner. [Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/46fc840c17925406d22703b82ad02f5eb2ab62cf-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff. Runes aren't cards.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ba0113d449813c94534ae0e74f3ef38f9b8010c2-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff. Runes aren't cards.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2e2c1cb4016543e3288da2dac3ecc3faf8a98927-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Seal of Unity. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/228dbde67ec37f9a0b28f81e40fce5a8fa7af56b-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Legend: Mechanized Menace. Your Mechs have [Shield]. (+1 [S] while they're defenders.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/0234cad3663d52d3120e78f2adbe8a253102a7a3-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Purifier. Your Equipment each give [Assault]. (+1 [S] while equipped unit is an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/eb2a5262da6044c041ba87becae1dc71d58b2bf7-744x1039.png?auto=format&fit=fill&q=80&w=352)


![Riftbound Legend: Fire Below the Mountain. [T]: [Reaction] — [Add] [A]. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/883dab66da8ed5ab39d968ed7fcaebd5ebaf3d43-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Grandmaster at Arms. [1], [T]: Attach a detached Equipment you control to a unit you control.
[T]: Attach an attached Equipment you control to a unit you control.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/941f72a422e0143524b3dd0cba1fd87e4286ecb4-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Blade Dancer. When you choose a friendly unit, you may exhaust me and pay [A] to ready it.
When you conquer, you may pay [1] to ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8258072391bbb8d24e9d6e603c3ba1434979a911-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Emperor of the Sands. Sand Soldiers you play have [Weaponmaster]. (When they're played, you may [Equip] one of your Equipment to them for [A] less.)
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/42c04e4d7ef5d7395494587c2e15ac945b37b71e-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Prodigal Explorer. [T]: [Reaction] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3ba4f1d3d61d80e7becc9d046e1974f17bff4b10-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Legend: Chem-Baroness. When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score is within 3 points of the Victory Score, your Gold [ADD] an additional [1].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5df25d5a1351d0a97e103ef8e155991297b86ca9-744x1039.png?accountingTag=RB&auto=format&fit=fill&q=80&w=352)

![Riftbound Legend: Grand Duelist. When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/720df5a56619a6b53aa1217cb84446f2469b40e5-744x1039.png?auto=format&fit=fill&q=80&w=352)
![Riftbound Gear: Gold. Kill this, [T]: [Reaction] — [Add] [A]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e878c39b562a4e870e93b819c6d85cdf3fdc5238-744x1039.png?auto=format&fit=fill&q=80&w=352)
What’s New in Spiritforged?

Along with two new keywords, which you can see on the cards above (Weaponmaster and Quick-Draw), there are three new mechanics in Spiritforged. Gold is a new gear type which can be spent to buy Power, which in turn can be used to play more cards. Repeat allows players to pay double the cost of a card, in order for its effect to be triggered twice. Finally, Equipment cards (such as the Long Sword above) can be attached to units to give them ongoing bonuses, remaining in play even if the unit they’re attached to is killed.
When Was Spiritforged Released?

Spiritforged was released on the 13th of February, 2026. It’s an exciting expansion to Riftbound’s solid mechanics, with some clever additions that don’t overcomplicate the game’s accessible rules and gameplay.
In the meantime, check out our review of Riftbound, and our guide to getting started with Riftbound too.


